Thursday, November 27, 2014

Serious Sam 2

After the last 2 days I'm glad to get back into the FPS realm, a realm that Serious Sam 2 opened the door to, then blew it off the hinges and set the rubble on fire. Serious Sam 2 is some serious fun. It took the best of it's progenitor and gave the extra needed for a real win.

The Serious Sam is what Doom hoped to become and the vision Borderlands was spawned from. This game is nothing but out and out, full on, shooting everything that moves; there is no reality present to detract from it's vision, bigger and badder guns against bigger and badder targets, wave after wave of bad guys to mow down.
Man with rocket launcher vs cruise missile equipped Robo-sharks, just as nature intended.
The ammo is almost limitless, you just need to get through each wave with what you have in order to get replenished, same as health and armor: survive and you'll get more. In a different context the bad guys could be terrifying, but they balance perfectly with the game mood; a mood set by pop culture references and 4rth Wall shattering fun (although if you've never seen The Warriors, "Kleers, Come Out to Play" may not make much sense).

The graphics are dated, the game was released in 2005, as are some of the mechanics, but it is enough fun to keep from getting dropped through the genre cracks. I don't know when, or if, I'll play it again, but the single play I got out of it gave me over 20 hours of enjoyment and, even though I was unable to defeat the final boss (Fuck you Mental Institute), I'm giving this full 10/10 rating.


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