Sine Mora is a bit different than I expected, but being as how the title gave me absolutely nothing to work with, I guess that's to be expected. I figured it'd be some kind of low grade RPG, but it actually turned out to be an interesting little side scrolling air plane shooter, something like a cross between 1941 and the original Super Mario Brothers.
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As Sine Mora's go, this is defentiely the most I've ever seen. |
The game has great graphics, decent mechanics, and what appears to be quite a story written into to if you have the time and patience to read paragraphs of text in between missions, which I do not. The spoken language for the game is likely Asian in origin, but being as I do not speak that language any more than I have the patience for the text, I paid no attention to.
The unique factor of this game is actually a couple of points: 1. You don't die from getting shot or hit, only drop weapon power ups (which can be picked up again), but there is a timer counting down that gets replenished by kills and power ups, you only die when time runs out; 2. A time dilation mechanic that allows you to slow everything down on the screen except yourself (maybe not unique, but it is for this style of game); and 3. Holding the space bar allows you to speed through dialogue sections, of which there are many.
I'm going to do 7/10 for Sine Mora, it's a nice little game that I got more play time out of than I expected.
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