Edge didn't start the first time I played it and I should have left it at that experience. This is one puzzler that should have found a solution before I met it.
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I think you see where this is going. |
The game seems to be an elegant melding of simplicity and intrigue, you use your arrow keys to move a block around a course, grabbing coloured blocks as you go; complete a course and you get a harder one. There is no need to have complex graphics in this style of game play, but that doesn't mean I want to see a pile of giant pixels try to push me off a ledge into an abyss.
4/10, the game seems to be doing what it intended, but I'm not buying tickets for the ride.
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